Description

This Unreal Tournament 99 package contains a pickup that gives a PlayerPawn invulnerability for some time.

While this item is active, a player cannot get damage. To indicate this state, a white tranclucent effect is drawn around the player and his weapon. (Hint: Getting no damage does not mean a player cannot die. Getting crunched by a mover or telefragged by a pawn still kills a protected player.)
When the item has run out, a message "You are not protected anymore." is displayed.

Sounds

The following sounds are used:

Usage for Mappers

You only need the file "SBInvulnerabilityV2.u"; I recommend putting it into your SYSTEM directory of your UT installation.
Then add that file to the UnrealEd's Actor Class Browser, navigate to Actor > Inventory > Pickup > SBInvulnerability, add it to your map and change its properties as desired.
The most important settings are:
If you release your map to public don't forget to add SBInvulnerabilityV2.u to your package.

About

Contact: SeriousBarbie AT googlemail MAKEADOT com
Filelist: see file "./Help/SBInvulnerabilityV2-filelist.htm"

Copyright/Permission

No copyright claimed. Do whatever you want.

Changelog

SBInvulnerabilityV2, Release 21 Oct 2016

(no change log recorded)

SBInvulnerabilityV1, (no public release)

SBInvulnerabilityV0, (no public release)